1 00:00:00,550 --> 00:00:05,890 In this lecture, we're going to take a brief overview at some of the paid and free methods to get players 2 00:00:05,890 --> 00:00:06,850 in your game. 3 00:00:06,850 --> 00:00:11,980 One paid method you can use is to advertise your game on the Roblox platform. 4 00:00:11,980 --> 00:00:18,760 You have to do this through Roblox New AD Manager, which requires you to input some personal information 5 00:00:18,760 --> 00:00:20,290 inside of the Creator Hub. 6 00:00:20,290 --> 00:00:25,120 If we go down to the bottom section, there is an area here for promotion and you can see a section 7 00:00:25,120 --> 00:00:29,710 for advertising and sponsoring if we go ahead and open up sponsoring. 8 00:00:30,580 --> 00:00:34,030 We'll get sent to this page here talking about sponsored ads. 9 00:00:34,060 --> 00:00:39,160 Now, you can't create a sponsored ad here because they moved it to the ads manager. 10 00:00:39,660 --> 00:00:41,790 At the home page of the Ads manager. 11 00:00:41,790 --> 00:00:42,900 It's currently in beta. 12 00:00:42,930 --> 00:00:48,270 You have to go through and create an ad account, and when you click to create an ad account, it requires 13 00:00:48,270 --> 00:00:50,700 you to enter in your location. 14 00:00:50,700 --> 00:00:55,800 If it's personal, you need to input your first name and your last name, as well as some other billing 15 00:00:55,800 --> 00:01:00,630 information for purchasing ad credits in order to advertise your game. 16 00:01:00,630 --> 00:01:06,150 This method is likely not going to be available for most of you, so there are other methods in order 17 00:01:06,150 --> 00:01:07,950 to advertise your game. 18 00:01:08,250 --> 00:01:10,260 Another method here is advertising. 19 00:01:10,260 --> 00:01:16,440 So if we open this one up here, we are able to create an ad on the Roblox website, such as a skyscraper 20 00:01:16,440 --> 00:01:19,170 ad or a rectangle ad or a banner ad. 21 00:01:19,170 --> 00:01:25,410 Now, unfortunately, Roblox is going to be removing these ads from their platform, so there's not 22 00:01:25,410 --> 00:01:31,590 really much of a point for me to go in and explain these ads, because as of the recording, which is 23 00:01:31,590 --> 00:01:37,890 January of 2024, this is going to be removed sometime in the near future. 24 00:01:38,370 --> 00:01:43,530 However, there are some free methods that you can go ahead and use to get players into your game. 25 00:01:43,560 --> 00:01:46,740 And one of the main ones is by utilizing social media. 26 00:01:46,770 --> 00:01:48,660 This is a very big strategy. 27 00:01:48,660 --> 00:01:54,750 You can make videos on YouTube called Devlogs to show progress in your game, which can potentially 28 00:01:54,750 --> 00:01:57,060 be picked up by YouTube's algorithm. 29 00:01:57,060 --> 00:02:01,800 You can use Twitter to tweet snapshots or share videos of your game. 30 00:02:03,280 --> 00:02:09,010 For example, one of the tags you can go ahead and use in Twitter is hashtag Roblox and hashtag Roblox 31 00:02:09,010 --> 00:02:09,520 Dev. 32 00:02:09,520 --> 00:02:12,880 And this is where people demonstrate the games that they are developing. 33 00:02:12,880 --> 00:02:18,460 People on Twitter can see their game being developed, and it can get you more attention and get players 34 00:02:18,460 --> 00:02:20,080 in to your game. 35 00:02:20,380 --> 00:02:25,780 Another method you can use is by using TikTok and creating videos about your game. 36 00:02:25,780 --> 00:02:30,970 I will have this document attached to the lecture that goes more in depth on how to create TikTok attention 37 00:02:30,970 --> 00:02:34,540 grabbing videos to pull new players into your game. 38 00:02:35,050 --> 00:02:39,460 Now, let's say you finally have a small player base in your game, but you need to get more players. 39 00:02:39,490 --> 00:02:44,440 This is where you can start communicating with Roblox YouTubers to get them to play your game. 40 00:02:44,440 --> 00:02:49,780 Offer them some unique benefits in your game to incentivize them to play it, such as free VIP or even 41 00:02:49,780 --> 00:02:50,920 admin commands. 42 00:02:50,920 --> 00:02:55,210 They will play your game and get a video out of it on their YouTube channel, and you get attention 43 00:02:55,210 --> 00:02:56,380 to your game from the video. 44 00:02:56,380 --> 00:02:57,940 It's a win win situation. 45 00:02:57,940 --> 00:03:03,040 You can do this strategy right away if your game is a single player game, or if your game is multiplayer, 46 00:03:03,040 --> 00:03:06,940 you want to do this after you get a small player base from the previous methods. 47 00:03:06,940 --> 00:03:11,800 I talked about one of the most important things you need to do after creating your game is to update 48 00:03:11,800 --> 00:03:14,920 it, update it consistently and add new content. 49 00:03:14,920 --> 00:03:18,820 Listen to your player base and add what they request into the game. 50 00:03:18,820 --> 00:03:23,560 By making consistent updates, you will attract new players and keep existing ones. 51 00:03:23,560 --> 00:03:28,570 Most developers will give up after a couple of months of updating their game, and then they'll wonder 52 00:03:28,570 --> 00:03:30,580 why none of their games get a player base. 53 00:03:30,580 --> 00:03:33,280 You have to put consistent effort in doing so. 54 00:03:33,280 --> 00:03:33,670 Now. 55 00:03:33,670 --> 00:03:39,130 Doing these free methods, such as making TikTok videos or YouTube videos, means you may have to learn 56 00:03:39,130 --> 00:03:44,110 how to do a little bit of video editing, but that shouldn't be a big deal because these methods are 57 00:03:44,110 --> 00:03:47,770 free for you to utilize in order to get some attention to your game. 58 00:03:47,950 --> 00:03:53,020 Ultimately, gaining a player base has to do with consistent effort in advertising your game as well 59 00:03:53,020 --> 00:03:54,250 as updating your game. 60 00:03:54,250 --> 00:03:59,050 If you stay consistent, then you will eventually gain traction and an audience to your game. 61 00:03:59,050 --> 00:04:04,900 Assuming that your game is actually fun for players, a poorly designed game or unfun game will die 62 00:04:04,900 --> 00:04:08,740 out quickly, no matter how many updates you push or how much advertising you do. 63 00:04:08,770 --> 00:04:13,270 Which is why you'll always want to make sure the idea you have for creating a game is something people 64 00:04:13,270 --> 00:04:14,500 will want to play. 65 00:04:14,650 --> 00:04:19,330 So I have a bunch of resources attached to this lecture to help you gain a better understanding of how 66 00:04:19,330 --> 00:04:23,680 to start getting a player base with your game, go ahead and check them out and I'll see you in the 67 00:04:23,680 --> 00:04:24,610 next lecture.